VALORANT, since its 2020 release, has grown to include 27 agents and 17 maps, available on both PC and console. The game’s esports scene has seen four VALORANT Champions crowned, with the 2025 VCT season introducing significant changes to the schedule and Championship Points system. These changes were generally well-received, except for the introduction of Tejo in Kickoff, which faced backlash. Leo Faria, Global Head of VALORANT Esports, and Anna Donlon, SVP & Studio Head, shared their decision-making process. They consider three main factors: whether the change works as intended, fan engagement, and player feedback. Faria noted the challenge of satisfying millions of players with diverse preferences. Donlon emphasized the importance of incorporating player opinions into discussions, acknowledging mistakes, and maintaining global communication to avoid a U.S.-centric bias. Riot Games has shown a commitment to adapting and improving VALORANT and its esports ecosystem based on these principles.
Source: esportsinsider.com

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