Stéphane Ivanoff, a professional Pokémon TCG player, shared insights at EUIC 2025. He discussed the digital platform, Pocket, and its impact on the competitive scene. Despite the convenience of digital play, Ivanoff noted that 70% of players still prefer the tactile experience of physical cards. He highlighted that while Pocket offers accessibility, it lacks the depth and community interaction that traditional card games provide. Ivanoff pointed out that the digital format has not yet captured the essence of the competitive spirit, with only 30% of players finding it a satisfactory substitute. This statistic underscores the challenge digital platforms face in replicating the full experience of physical card games.
Source: dotesports.com















