The Entertainment Software Association (ESA) has launched the Accessible Games Initiative, a project aimed at enhancing video game accessibility for gamers with disabilities. This initiative, supported by major companies like Google, Microsoft, Nintendo of America, and Ubisoft, introduces a categorization tool with 24 tags designed to standardize accessibility features across platforms. These tags, developed with input from players, advocacy groups, and game developers, will appear on digital shops and product pages of participating companies. The initiative not only helps players find games that meet their accessibility needs but also encourages developers to incorporate these features into their games. Tens of millions of Americans with disabilities often face barriers to gaming, and this initiative seeks to bridge that gap by providing a unified language for accessibility.
Source: deadline.com

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