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21 Workers Laid Off: The Harsh Reality Behind Gaming Industry Statistics

In a recent development, Outplay Entertainment, the developer behind Subway Surfers Blast, has laid off 21 workers. This statistic highlights the challenges faced by the gaming industry. The layoffs at Outplay Entertainment underscore a broader trend where even successful games can lead to job cuts. At PAX East, the success of games developed by solo developers and small teams was evident. However, this success comes with a downside. The rise of such games may result in a shortage of essential specialists in the industry. These statistics paint a sobering picture of the gaming world, where triumphs can quickly turn into struggles for those behind the scenes.

Source: www.gamedeveloper.com

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ramoner, queen of schlagenheim @liveramoner · Jun 2
the push towards focusing on graphics, realism and “immersion” rather than fun and entertaining games with good gameplay and mechanics has lowkey ruined gaming

AL @THEHarareLad · 14h
The constant hunt for metas ruined gaming for me. I’ll only play if it’s with the homies but besides that I have no motivation to play things like 2k and Ultimate Team because it’s all broken gameplay and micro transactions

RizaaR @RizaaR_ · May 30
Gaming is just so dry atmFIFA just downhill every year COD just don’t know what they’re doing GTA taking too long (will be worth it i know)Just absolutely nothing to play

𝖈𝖔𝖗𝖕𝖘𝖊𒉭 @nickroysucks · Jun 3
Bro unless ur a streamer a professional gamer, gaming is boring as fuck. No one is around anymore. u sit there in silence listening to the same shit. The occasional person with their mic on cough. Then you try to get your friends into a new game only to find urself playing alone

kjngamer @kjngamer · May 1
I believe this is easily the worst generation in gaming by farPrice increases to games, consoles, subscriptions, and accessories Many game cancellations Massive amount of layoffs Games taking longer to make and development cost often now hitting 100 million

Auðmundr @Audmund · Jun 3
Most games feel like employment. You get punished if you leave, you have to grind resources, lootboxes or skins…like where’s the fun anymore? In the 2000s games were designed like this because online play was limited, extra content filled in the gaps, but now?