Do You Play to Win, to Wander, or to Belong?
Three separate things decide what you actually want out of a game: how hard you want it to push back, how much of it you want somebody else to have written, and whether you want anyone else in there with you. They come apart. That is why there are eight kinds of player and not two.
Thirty-six statements, about six minutes, and a point inside a cube. Answer for the games you choose to play, not the ones you end up in.
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